Tokens of Achievement

 

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A participant who has completed the requirements for one of the subjects or areas is eligible to wear a token of this achievement. The token is a metal disc embossed with a symbol identifying the area of interest. It is styled after a medieval pilgrim badge of Saint John the Baptist from the cathedral at Amiens. It is intended to identify the wearer as someone who has gained specific skills and knowledge in the chosen area. It is a symbol of a standard level of knowledge gained that is the same across the Society. It represents time invested in the Society and knowledge gained. It is not an award and should not be considered as such. YAFA tokens are not part of Kingdom award structure, unless the Kingdom chooses to make it so. This should make it a clear distinction between giving a token as proof of effort and learning, yet that token carries no standing in the Society Order of Precedence. Three different metal colors signify three age divisions. The metals are copper for Division 1, silver for Division 2, and gold for Division 3. Tokens for senior teens of Division 4 were not developed as it was felt they would prefer participation on the adult level.

  

There are many skills and crafts that can be learned through the SCA YAFA program. Families and young people can browse a variety of subject areas and choose those that are interesting to them. Some subjects are in craftwork, some in vocational fields, some in service to others, and several are in cultural or life skills areas. Parents/guardians have the ability to select different divisions based on their knowledge of their child’s capabilities.

 

The YAFA program allows participants to move through the subject requirements at their own pace.  Additionally, families choose the subject-area activities that best suit each individual. The purpose is not to compete against others, but for participants to challenge themselves to go as far as their perseverance and curiosity will carry them. The rates of achievements depend upon interest, effort, and ability. There is no time limit except that all required work must be completed before the participant’s 18th birthday.

 

 List of Achievements

Archery

Arms & Armour

Equestrian

Family Life

Music

Pottery

Woodworking

Dance

Cooking

Games

Textiles

Costuming

Metalworking

Heraldry

Glassworks

Leatherworking

Papermaking – Bookbinding

Herbalism – Medicine

Calligraphy – Illumination

Jewelry – Lapidary

Basketry

Cordwaning

Agriculture

Architecture

Hornworking - Bonecarving

Husbandry

Siege Weaponry

Bardic Arts

Thrown Weapons

Rapier

Fighting